OUNTAIN VIEW, Calif. -- AT the new headquarters
of the Computer History Museum in Silicon Valley, the ghosts of
technologies past still roam the grounds.
One unoccupied room still contains dozens of worker cubicles left
behind by the building's former occupant, Silicon
Graphics, a computer workstation maker hit hard by the
technology downturn. The empty purple cubicles mark out a kind of
museum-within-a-museum, a place where the recent past suddenly
turned into history. Out in the parking lot, the paint that once
marked reserved spaces has all but faded, and neighboring office
buildings sport a sign of the hard times: "Sublease Available."
Surrounded by the lessons of history, the Computer History Museum
is moving forward at a considerably slower pace than Internet speed.
Beginning this month, the museum is offering the first chance for
the public to view some of the 5,000 computer artifacts in its new
home. Over the next several years, the museum will expand in three
phases, gradually assuming its mission to "preserve and present for
posterity the artifacts and stories of the information age."
The slow rollout is mainly a result of the moribund state of the
technology sector, which has slowed donations to a trickle. To date
the nonprofit museum has raised about $54 million in pledges ($25
million of which have been collected), with little movement over the
last year toward its goal of $100 million. "The fund-raising is
harder than ever," said John Toole, the museum's executive director
and chief executive. "But it really helps having a building,
something real to show people."
The museum traces its roots to the Computer Museum in Boston,
which was founded in 1979 by Gordon Bell, a longtime engineer and
executive at the Digital Equipment Corporation, and his wife, Gwen.
A spinoff history center in Silicon Valley was established in 1996;
four years later, half of the Boston collection moved west. Since
2000, the artifacts have been stored at Moffett Field, also the home
of the NASA Ames Research Center, about a mile from the museum's new
headquarters.
The Computer History Museum is still a work in progress. Of the
museum's 10,000 images and 4,000 linear feet of computer
documentation, most have yet to be digitized for online access, a
conspicuous delay for a museum honoring the digital age. Recent
visitors to the museum's Web site (www.computerhistory.org) often
encountered pages filled with nothing but computer code, a glitch
that certainly says something about computer history, but probably
not what museum officials hope to convey.
The technology slump, however, has cut both ways for the museum.
Depressed commercial real estate prices enabled it to buy its new
headquarters at a discount. The building, which measures 119,000
square feet and was built expressly for its former tenant, is only
nine years old. (The museum scrapped a plan to build its own space
at Moffett Field when it bought the building.)
"Silicon Graphics was building a museum in 1994 - they just
didn't know it at the time," Mr. Toole said, smiling.
The slack economy has also enabled the museum to tap some
technology luminaries who are no longer quite so busy. A member of
the museum's board, Donna Dubinsky, co-founder and chief executive
of the hand-held-device maker Handspring,
says she plans to devote more time to fund-raising for the museum
once Handspring's recently announced sale to Palm is completed.
"This is an opportunity to collect and archive computer artifacts
for future generations," Ms. Dubinsky said. "This stuff is lost if
we don't get it now."
The museum's Visible Storage exhibit showcases about 500 of the
collection's most notable artifacts. Among them is an imposing
nine-foot-tall metal rack crammed with vacuum tubes and colored
wires, a small portion of a 1945 Eniac, the world's first electronic
digital computer. The complete Eniac filled an entire room, weighed
30 tons and could store about 200 bytes (compared with 16 million
bytes on today's typical PC).
Sitting inconspicuously on a shelf is an Apple-1, the 1976
machine that helped set off the personal computing revolution. The
Apple-1 was a few mouse clicks shy of being user-friendly: for
$666.66, buyers received a circuit board, a bag of parts and an
assembly manual, and had to supply their own case, keyboard and
monitor.
Most of the collection has been assembled through donations; the
museum gets about 10 calls a week from people seeking to unload old
hardware. More often than not, it has to decline computers that are
too common or already in the collection. (Please, no more I.B.M.
PC Jr.'s or Commodore 64's.)
Other computers have slipped into history so quickly that the
museum has had difficulty acquiring them before they became
expensive collector's items. Lately museum officials have taken to
calling computer makers and asking them to donate their current
models, before they become obsolete. Mr. Toole said that some
hardware makers are unnerved by the idea that their latest device is
a museum-piece-in-waiting.
"Some of them say, 'My God, we're not history yet!' " Mr. Toole
said.